Returning a C# structure containing a nested array of structures
I'm having problems returning a C# structure that contains a nested array of
structures when I call it from C++6. The problem is that the structure is
returned unmodified so all the variables remain in their initialised state. I
think this is a known problem and that using ICollection is the work around
but can someone confirm this and give a code sample (managed side and
unmanaged please)?
--
Steve
Date:Tue, 10 Jul 2007 05:20:02 -0700
Author:
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